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lundi 18 mai 2015

Oni level... and too short list for (A)ctors.

Hello everybody.
Here is some new screenshots.








This project grows more and more and so the target date is very hard to define.
But don't worry : my challenge is to end this project in 2015, for the 30 th anniversary of Ghosts'n Goblins.
It will be my tribute for all of GnG's fans. And sure : this game will be TOTALLY free.



 ....



Message for Master Bruneras : the Max (A)ctors are going to be reach (357/359)  and the max (S)pritesets too (349/359). More, the (A)ctors List is very messy (I lost many time to find my objects).


 Don't you have time to code a "sort list" function in ARGS ? (and an extended capacity for Max Actors  ?). It will be very cool for ARGS.


samedi 14 février 2015

A new level in progress : King Garden


Level design is "funtastic" with ARGS :


Whose dress is this ?
In any case, this one doesn't fit to Black Aremer.



 Jump, Arthur, jump !



Poisonous flowers in dangerous garden : what did you expect ?




mercredi 28 janvier 2015

Have a break...

Have a break, have an Artwork.


Hi, this is another draft from the GNG2  comic/ user manual.
It's an illustration for the ghost ship level.
Please, feel free to give your opinion.

6U